:

Junior Media Buyer: Get Healthy and Get Paid -

Tuesday, June 23, 2020

Is Salesforce a Great Place to Work? -

Thursday, December 26, 2019

Is Apple a Great Place to Work? -

Wednesday, June 19, 2019

Do I want to work at Adobe? -

Wednesday, June 12, 2019

NVIDIA, why work here? -

Friday, June 7, 2019

Manager Instructional Technology at George Washington University -

Thursday, October 4, 2018

5 Highest Paying Business Development Manager Jobs in New York -

Monday, July 23, 2018

What kind of Business Development
Jobs are in Los Angeles?
-

Wednesday, May 9, 2018

QVC , On Air Program Host Job for 3rd Largest Ecommerce Company -

Monday, March 26, 2018

Facebook has over 1700 Jobs: Here is How to Get a Job at Facebook -

Wednesday, February 7, 2018

Nielsen Why You Want to Work at this Digital Transformation Organization -

Tuesday, February 6, 2018

Why You Want a Job at Twitter -

Monday, February 5, 2018

How fast is this Blockchain thing going to take over? -

Friday, February 2, 2018

Should You Work at HBO or Netflix? -

Wednesday, January 31, 2018

Why Working at Hearst is Much Better than Houghton Mifflin Harcourt -

Friday, January 26, 2018

What Will Making a VR Game While in Virtual Reality be like? -

Thursday, January 25, 2018

Why You Want to Work at Snapchat -

Wednesday, January 24, 2018

Why You Want to Get a Job at Vogue Magazine: -

Thursday, January 18, 2018

Is it Better to work at Buzzfeed or The New York Times? -

Friday, January 12, 2018

LeBook Business Development Job for Trend Setter -

Wednesday, December 6, 2017

Making Job Search Easier by Finding the Great Companies First

Find a
JOB
Title/Keywords Company Name
City, state or zip (optional)
 

How Massive Can You Make Virtual Reality, literally?

How Massive Can You Make Virtual Reality, literally?

Ever since the Ocu­lus Rift hit Kick­starter sev­er­al years ago, VR enthu­si­asts have been on the edge of their seats wait­ing for the brave new world pow­ered by vir­tu­al real­i­ty… which to date has been slow to come at best and a dud at worst. Ocu­lus got swal­lowed up by Face­book and has been sit­ting in a pile of hope­ful appli­ca­tions yet to come ever since. Sam­sung’s Gear VR is being prac­ti­cal­ly giv­en away on street cor­ners in an attempt to gain users. Every­body else in the game is expe­ri­enc­ing sim­i­lar results.

That might be because as cool as it is to sit in one place and be able to expe­ri­ence con­certs or sports events from around the world in 3D while on your couch, and as cool as it is to be immersed inside of a game instead of play­ing as — real­ly — more of an observ­er of the action than a part, the holy grail of VR is still what most peo­ple dream of and are wait­ing for. Any­one who has read any of my posts regard­ing vir­tu­al real­i­ty, aug­ment­ed real­i­ty, or the like know that I’m refer­ring to, of course, a Holodeck-like expe­ri­ence.

True immer­sion comes when we not only see the illu­sion around us and can inter­act with it, but when we can move through it phys­i­cal­ly.  For those of you who feel the same way and have been anx­ious­ly wait­ing for the Holodeck promise but bummed by the inter­im points lead­ing there, our wait might be final­ly com­ing to an end. And the guy behind Atari and Chuck E. Cheese is bring­ing it.

That man is Nolan Bush­nell, who is some­times even cred­it­ed with spawn­ing the mod­ern video game indus­try. He was approached by Jason Craw­ford — anoth­er VR enthu­si­ast who got excit­ed over the Ocu­lus Rift — last year after Craw­ford had invent­ed the tech­nol­o­gy that will pow­er the Modal VR expe­ri­ence. And it will be an expe­ri­ence. The Modal VR pro­pri­etary hard­ware com­bined with exist­ing soft­ware will allow a VR expe­ri­ence that tracks every move­ment of up to at least 10 peo­ple, wire­less­ly, across a space of 900,00 square feet. That’s rough­ly the length of a foot­ball field squared.

Of course the head­set is still bulky and ugly, but when you’re on the inside it does­n’t real­ly mat­ter. In addi­tion to the head­set are straps that go across the arms, legs, and waist, and gloves. And the entire sys­tem can sup­pos­ed­ly be set up quick­ly any­where on the spot. Gam­ing and expe­ri­ences like vir­tu­al amuse­ment parks are the ini­tial appli­ca­tions, of course, but Bush­nell and Craw­ford are invit­ing devel­op­ers to go wild and come up with what­ev­er appli­ca­tions they can. Pos­si­bil­i­ties include edu­ca­tion, tourism, mil­i­tary and police train­ing, and much more.

Think about it. As kids we would all go in the back­yard and pre­tend to fight bat­tles like in Star Wars. The next gen­er­a­tion could do the same thing but actu­al­ly be able to see and hear the things we could only imag­ine. And that’s just the basics. If you’ve side­lined your­self to chas­ing VR as a career because of the slow going, your moment may final­ly be here. Modal VR might be the vir­tu­al real­i­ty job you’ve been dream­ing of.

Print Friendly, PDF & Email
Leave A Comment

You must be logged in to post a comment.