Boston-based SyncÂThink has received their tenth patent in the US, if it holds up to legal chalÂlenges from othÂer VR comÂpaÂnies explorÂing simÂiÂlar advances. The patent is relatÂed to trackÂing eye moveÂments in virÂtuÂal realÂiÂty headÂsets, an appliÂcaÂtion which they’ve already put to good medÂical use and which has the potenÂtial to open up many new posÂsiÂbilÂiÂties in VR techÂnolÂoÂgy.
EarÂliÂer this year SyncÂThink, foundÂed by Dr. Jamshid GhaÂjar, MD, PhD, FACS, and PresÂiÂdent of the Brain TrauÂma FounÂdaÂtion, gained FDA approval for their EYE-SYNC device. EYE-SYNC is a neuÂro-techÂnolÂoÂgy device which tracks eye moveÂments is order to deterÂmine if a sports playÂer has develÂoped a conÂcusÂsion durÂing or after a game.
The device tracks the eyes for abnorÂmal moveÂment, which is a hallÂmark of conÂcusÂsions, and accordÂing to the comÂpaÂny can return a diagÂnoÂsis in sixÂty secÂonds, and is accuÂrate and reliÂable. StanÂford UniÂverÂsiÂty’s Sports MedÂiÂcine proÂgram is already using EYE-SYNC to screen athÂletes durÂing games and deterÂmine whether they can return to play, and they believe it could become the diagÂnosÂtic gold stanÂdard for sports-relatÂed conÂcusÂsions with every team and orgaÂniÂzaÂtion from high school through the proÂfesÂsionÂal level.
While sports and milÂiÂtary injuries are the priÂmaÂry focus right now, the impliÂcaÂtions of the eye trackÂing softÂware could extend much furÂther into othÂer areas. It basiÂcalÂly regÂisÂters a user’s levÂel of attenÂtion and can deterÂmine if fatigue or disÂtracÂtion is affectÂing them in addiÂtion to posÂsiÂble brain trauÂma such as from a conÂcusÂsion. This could allow comÂpaÂnies to have their conÂtent interÂact with peoÂple based on their curÂrent levÂel of attenÂtion. In essence, it would let them read your mind to see how recepÂtive you are at any givÂen moment to what they wish to present to you.
There are lots of comÂpaÂnies workÂing on VR techÂnoloÂgies right now, and that includes othÂers invesÂtiÂgatÂing eye-trackÂing softÂware for VR appliÂcaÂtions, such as FaceÂbook (OcuÂlus) and EyeÂfluÂence. Whether SyncÂThink’s patent will hold up once these othÂer comÂpaÂnies chalÂlenge it (and they will) remains to be seen.a
The comÂpaÂny has partÂnered with the Brain TrauÂma FounÂdaÂtion and studÂied over 10,000 indiÂvidÂuÂals under clinÂiÂcal conÂdiÂtions to creÂate an ocuÂlar-motor norÂmaÂtive dataÂbase, against which the EYE-SYNC device can comÂpare its results when anaÂlyzÂing someÂone’s conÂdiÂtion. The partÂnerÂship has also released more than 20 peer-reviewed research artiÂcles which explore and describe the impact if conÂcusÂsion on visuÂal attention.
Can the techÂnolÂoÂgy actuÂalÂly read your mind? That’s a loaded quesÂtion. It can’t guess your favorite colÂor or what numÂber between 1 and 100 you’re thinkÂing about. But it can read cogÂniÂtive funcÂtion through eye moveÂment, so if you realÂly wantÂed to get techÂniÂcal the answer would be yes. More often than not we tend to assoÂciate virÂtuÂal realÂiÂty with games, travÂel, and eduÂcaÂtion priÂmarÂiÂly, but SyncÂThink gives VR enthuÂsiÂasts a new parÂaÂdigm for the posÂsiÂbilÂiÂties inherÂent in the techÂnolÂoÂgy — specifÂiÂcalÂly, medÂical posÂsiÂbilÂiÂties. So if you want to get in the VR game but aren’t too excitÂed about gamÂing, SyncÂThink could be a great place to send your resume.