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VR Gameshow: Compete with the World and Win Prizes.

VR Gameshows: Compete with the World and Win Prizes.

So what do you think of when you com­bine super high fideli­ty 3D, real-time stream­ing, and glob­al con­nec­tiv­i­ty? You get a VR Gameshow called “The Future Uni­verse”. If all goes well next year will be the first time TV view­ers and mobile-device own­ers will par­tic­i­pate in a vir­tu­al and inter­ac­tive live game show pit­ting in-stu­­dio con­tes­tants against a poten­tial world­wide group of peo­ple play­ing at home on their phones, tablets, and lap­tops, all com­pet­ing for prizes. The Future Group a Nor­we­gian com­pa­ny has a deal in place with one of the largest pro­duc­tion com­pa­nies in the world to begin air­ing The Future Uni­verse in prime-time 2016 in a sin­gle, major coun­try. They are expect­ing to air the futur­is­tic TV show in coun­tries all around the world. Bård Anders Kasin, the founder and CEO of The Future Group, and a tech­ni­cal direc­tor at Warn­er Bros. who worked on The Matrix films says VR is still large­ly a sin­­gle-user expe­ri­ence. Future Group’s show is try­ing to lever­age some of the ele­ments that make VR com­pelling to a lot of peo­ple. “We’re not just putting them in there with gog­gles,” says Kasin. “We’re putting them in a vir­tu­al world as char­ac­ters, in real…

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Oculus Rift acquires Surreal Vision and it leaves Microsoft in the dust.

Oculus Rift acquires Surreal Vision and is and leaves Microsoft in the dust.

This news comes straight from the Ocu­lus Rift blog page, “We’re thrilled to announce that the Sur­re­al Vision team has joined Ocu­lus Research”! Sur­re­al Vision is a State of the Art com­put­er vision team that is spear­head­ing into the realms of real-time 3D scene con­struc­tion which basi­cal­ly means map­ping the phys­i­cal world on the fly in the same way self-dri­v­ing cars use LIDAR to see and cre­ate their envi­ron­ments. The tech­nol­o­gy gen­er­ates a pre­cise rep­re­sen­ta­tion of the real world in the vir­tu­al envi­ron­ment Ocu­lus pro­duces to the extent that a user wouldn’t be able to dis­tin­guish between the two expe­ri­ences. By bring­ing onboard Sur­re­al, Ocu­lus (jobs at Ocu­lus Rift) gains the exper­tise of the three found­ing PhDs, Richard New­combe, Rena­to Salas-Moreno, and Steven Love­grove all from Andrew Davison’s pio­neer­ing lab at Impe­r­i­al Col­lege Lon­don, So here is the mag­ic, if Ocu­lus Rift has the abil­i­ty to repli­cate the world around you in real time, you could do some pret­ty out­landish things. Imag­ine sit­ting in your liv­ing room with your bud­dy who just hap­pens to be a vis­it­ing Mar­t­ian all while shar­ing chips from a bowl on your cof­fee table or vice ver­sa. This can cre­ate a whole new lev­el of…

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