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Junior Media Buyer: Get Healthy and Get Paid -

Tuesday, June 23, 2020

Is Salesforce a Great Place to Work? -

Thursday, December 26, 2019

Is Apple a Great Place to Work? -

Wednesday, June 19, 2019

Do I want to work at Adobe? -

Wednesday, June 12, 2019

NVIDIA, why work here? -

Friday, June 7, 2019

Manager Instructional Technology at George Washington University -

Thursday, October 4, 2018

5 Highest Paying Business Development Manager Jobs in New York -

Monday, July 23, 2018

What kind of Business Development
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Wednesday, May 9, 2018

QVC , On Air Program Host Job for 3rd Largest Ecommerce Company -

Monday, March 26, 2018

Facebook has over 1700 Jobs: Here is How to Get a Job at Facebook -

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Nielsen Why You Want to Work at this Digital Transformation Organization -

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Why You Want a Job at Twitter -

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How fast is this Blockchain thing going to take over? -

Friday, February 2, 2018

Should You Work at HBO or Netflix? -

Wednesday, January 31, 2018

Why Working at Hearst is Much Better than Houghton Mifflin Harcourt -

Friday, January 26, 2018

What Will Making a VR Game While in Virtual Reality be like? -

Thursday, January 25, 2018

Why You Want to Work at Snapchat -

Wednesday, January 24, 2018

Why You Want to Get a Job at Vogue Magazine: -

Thursday, January 18, 2018

Is it Better to work at Buzzfeed or The New York Times? -

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LeBook Business Development Job for Trend Setter -

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Is Virtual Reality going to make your dreams come true?

Is Virtual Reality going to make your dreams come true?

So what has been the largest trend that we have real­ly been notic­ing the last two months at MediaJobs.com? Why it’s vir­tu­al real­i­ty media con­tent of course! So we may be on the cusp of a par­a­digm shift of engage­ment and inter­ac­tiv­i­ty that will change the world. If you thought the inter­net was already chang­ing things, imag­ine when all con­tent will invade your sens­es vir­tu­al­ly. The real world may start to pale in com­par­i­son.  What do you do when your kids are talk­ing about man­u­al­ly installing solar pan­els in the deserts of Africa or going through the stom­ach and intestines of a whale shark all while sit­ting in their school class­room? Well this could be hap­pen­ing right now some­where in the U.S. thanks to a com­pa­ny called zSpace, find out about them here. How about when you decide to go to that trade show in Salt Lake City Utah and you get to the hotel and just want to relax; per­haps you’d enjoy tak­ing a lazy vir­tu­al tour of a cozy qui­et beach in the Grand Cay­mans from the com­fort of your room. Maybe even a love­ly evening with a very appeal­ing and respon­sive Avatar. Take a look at this…

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Marriot and Samsung turn your Hotel room into a Virtual Reality Fantasy Hub!

Marriot and Samsung turn your Hotel room into a Virtual Reality Fantasy Hub!

Mar­riot hotels is tri­al­ing a new enter­tain­ment ser­vice that would bring Vir­tu­al Real­i­ty into your rooms with a Sam­sung VR head­set and head­phones. The team up of Mar­riot and Sam­sung are call­ing it the “Vroom Ser­vice” and are test­ing it for a cou­ple of week in their New York and Lon­don hotels. The VR head­sets and head­phones will be deliv­ered direct to a guest’s bed­room where they can enjoy an “in-room vir­tu­al real­i­ty trav­el expe­ri­ence.” Last Sep­tem­ber Mar­riot had tried a full sen­so­ry sim­u­la­tor that uti­lized an Ocu­lus Rift heas­d­set with envi­ron­men­tal con­trol (i.e., wind, smell, tem­per­a­ture) for giv­ing vir­tu­al guid­ed tours of Hawaii and Lon­don. Coin­cid­ing with the Vroom Ser­vice will be “VR Post­cards”, an all-new VR con­tent plat­form that pro­vides an “inti­mate and immer­sive trav­el sto­ries that users expe­ri­ence in 360 3D via a vir­tu­al real­i­ty head­set”. Matthew Car­roll VP at Mar­riot Hotels says “VRoom com­bines sto­ry­telling with tech­nol­o­gy, two things that are impor­tant to next gen­er­a­tion trav­el­ers.” Some of your first VR expe­ri­ences will be an ice-cream shop in Rwan­da, Chile’s Andes Moun­tains, and the streets of Bei­jing. If VR just isn’t your thing, Mar­riot also locked down Net­flix (jobs at Net­flix) for your hotel room TV. Sweet!…

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Is the future of media a hologram, the people and Samsung think so?

Is the future of media a hologram, the people and Samsung think so?

So if you haven’t become aware, holo­grams have been appear­ing more and more of late as the tech­nol­o­gy gets refined. Holog­ra­phy or the use of holo­grams have caught the atten­tion of techies and DIY’ers. Why? The first being it uses a smart phone and it’s real­ly easy to cre­ate. I found instruc­tions of how in a wire mag­a­zine arti­cle recent­ly pub­lished; You’ll need a CD case, an x‑acto knife, graph paper, tape, and a pen—then just fol­low these steps: 1) First, use the graph paper and pen to mea­sure out a trape­zoid that is one cen­time­ter at the top, six cen­time­ters on the bot­tom, and 3.5 cen­time­ters at the sides. 2) Then using that trape­zoid and the x‑acto knife, cut out four iden­ti­cal trepe­zoids from the clear part of the CD case. 3) Cre­ate a pyra­mid by tap­ing the 3.5cm sides togeth­er. And then you’re done. Fol­low along with a tuto­r­i­al video tuto­r­i­al. Easy right! And now Sam­sung just patent­ed for a smart­phone screen that’s capa­ble of dis­play­ing objects in mid-air, in 3D. Is that right? Yes it is. Sam­sungs (jobs at Sam­sung) next phone the Galaxy S7 may be holo­graph­ic, the patent was filed back in the sec­ond half of…

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zSpace: to boldly go where no 3D VR/AR education tool has gone before.

zSpace: to boldly go where no 3D VR/AR education tool has gone before.

HP has made a prac­ti­cal VR/AR tool for edu­ca­tors, sci­en­tists, and oth­er pro­fes­sion­als that need high fideli­ty sim­u­lat­ed inter­ac­tions with com­put­er-gen­er­at­ed mod­els. They call it the Zyr dis­play, which incor­po­rates four cam­eras for head-track­­ing, a ful­ly gyro­scop­ic sty­lus that allows for both pre­cise point­ing and true 3D manip­u­la­tion of objects, and a 3D dis­play that uses spe­cial glass­es. To top that off they have also cre­at­ed a soft­ware called Zview for shar­ing Zyr 3D con­tent. Now a start­up by the name of zSpace, which is a lead­­ing-edge tech­nol­o­gy provider that is deliv­er­ing a new way of learn­ing focused on STEM edu­ca­tion, med­ical instruc­tion, cor­po­rate train­ing and research, zSpace inspires and accel­er­ates under­stand­ing through immer­sive explo­ration. zSpace (jobs at zSpace) is a pri­vate­ly held, ven­ture backed com­pa­ny locat­ed in Sun­ny­vale, CA, and has filed more than 30 patents for its inno­v­a­tive tech­nolo­gies. When you put on the glass­es, images appear in 3‑D. Cam­eras on the screen track the user’s head move­ment, let­ting them move clos­er to get a bet­ter view of objects. The sty­lus lets users pick up things and see them from every angle. The result is an expe­ri­ence that feels nat­ur­al, and pre­cise enough that it could be a learn­ing tool…

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Can Virtual Personal Trainers make you look like a God?

Can Virtual Personal Trainers make you look like a God?

Would you like vir­tu­al per­son­al train­ers help­ing you out? Could your work­out rou­tine use a non-judg­­men­­tal, yet crit­i­cal observ­er to your rou­tines and tell you what’s wrong and how to fix it for your max­i­mum ben­e­fit? The gam­i­fi­ca­tion of exer­cise might not be a nov­el­ty, but vir­tu­al real­i­ty use in per­son­al fit­ness is still in its ear­ly devel­op­ment stage. Fit­ness will now take new mean­ing as VR and AR con­nect to the fit­ness busi­ness. Get ready, vir­tu­al real­i­ty will cre­ate the world’s first immer­sive exer­cise class. Here’s a quick look at some com­pa­nies that are jump­ing in, Pure Fit­ness from Pure Group has launched an ‘Immer­sive Fit­ness’ spin­ning class in its Hong Kong stu­dio. The pro­gram fea­tures videos of cin­e­mat­ic qual­i­ty which are pro­ject­ed onto the screens that are placed on three walls of the stu­dio. An instruc­tor gives sig­nals which are syn­chro­nized with the music and graph­ics. The vir­tu­al real­i­ty fit­ness spin­ning class imi­tates cycling through dif­fer­ent land­scapes which includes a futur­is­tic space city and a steep glac­i­er. Daniel Mestre, senior researcher at the French Nation­al Cen­ter for Sci­en­tif­ic Research said “Cou­pling exer­cise to vir­tu­al real­i­ty results in a more enjoy­able expe­ri­ence by con­tex­tu­al­iz­ing the exer­cise. It notably dis­tracts…

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