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2000 Jobs at Comcast – Why Work at Comcast? -

Tuesday, August 15, 2017

Should You Work at HBO or Netflix? -

Tuesday, August 8, 2017

Why Working at Hearst is Much Better than Houghton Mifflin Harcourt -

Monday, July 31, 2017

Why Working at Vice is better
than The New York Times
-

Monday, July 24, 2017

Why a Job at Hulu is Better than Netflix -

Sunday, July 16, 2017

Narrative Science Why You Want to Work Here– Can the Computer Write Stories Better Than You? -

Friday, July 14, 2017

Tesla – Why you want to work at Tesla The Future of Cars – 1000 Jobs Available -

Monday, July 10, 2017

Why You Want to Work at Tableau – They Help People Actually Understand Their Data -

Friday, July 7, 2017

How fast is this Blockchain thing going to take over? -

Wednesday, July 5, 2017

Assignment Editor for NBC TV in San Jose -

Tuesday, June 13, 2017

Why You Want to Work at Soundcloud -

Wednesday, May 17, 2017

Why You Want to Work at Moogsoft -

Wednesday, May 10, 2017

Motion Graphics Designer – Making CrossFit Come Alive – Scotts Valley Californina -

Tuesday, May 9, 2017

Nielsen Why You Want to Work at this Digital Transformation Organization -

Wednesday, May 3, 2017

Why a Magic Leap Job Could be for You -

Wednesday, April 26, 2017

Yext Why You Should Work There – Scaling Local Information Globally -

Wednesday, April 19, 2017

What can BlockAI and blockchain technology do for you? -

Wednesday, March 29, 2017

Doob 3D Could Replace the Photo Industry with Real-Life Sculptures -

Wednesday, March 29, 2017

Palantir, The Most Secret Company Ever:
Why You Should Work There
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Tuesday, March 21, 2017

Nvidia Makes AI computing possible in Cameras
Why You Should Work There
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Wednesday, March 15, 2017

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What Will Making a VR Game While in Virtual Reality be like?

What Will Making a VR Game While in Virtual Reality be like?

Everyone pretty much knows at this point that Virtual Reality is finally starting to take off in a big way and develop into the uber-cool piece of futuristic awesomeness that we’ve drooled over in sci-fi movies and TV shows for decades. One of the companies that has a lot to gain from these advances and is also actively adding to them is Unity, creators of one of the top game engines around today. Unity has finally released it’s highly anticipated suite of VR editing tools in a free download for developers called EditorVR, and it’s incredible. Building Virtual Reality inside VR If you’re not a developer, the simplest way to describe EditorVR is as a VR game for VR developers. When a gamer plays a VR game, they get to interact with their surroundings in an almost real way, picking things up and moving them around as they move their real hands and arms to do the same. That fun interactive experience is possible because the game developers spent endless hours with a mouse and keyboard programming it to work that way, then switching to a VR headset to check and make sure it worked right. Then switching back to the mouse…

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UltraHaptics – Control Everything with Just the Wave of a Hand

UltraHaptics - control everything with just the wave of a hand

What is UltraHaptics up to and where is this taking us?  Sound is a really fascinating thing. It’s just vibrations in space, which theoretical physicists think is what makes up all matter. If you’re an X-Men fan you’ll remember Banshee, the guy who could cause destruction with his screams. The interesting thing is that his mutant ability mimics reality, but it’s not the volume of the scream so much as the frequency. In fact, some scientists have postured that the ancient Biblical story of the impenetrable walls of Jericho falling at the blast of a bunch of trumpets (or shofars) totally could have happened. So back to the premise – sound is fascinating. And the applications now being developed in ultrasound (the frequencies that humans can’t hear) might be the next big evolution in virtual reality. Then again, they might also soon make it easier for you to drive your car without distractions or control your home stereo with virtual haptic controls. A 70’s Throwback In the 1970’s scientists explored the idea of using ultrasonic waves, or ultrasound, to create simulated tactile sensations or haptics – meaning feeling something that wasn’t actually there. But computers and programming weren’t there yet, and the…

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How Massive Can You Make Virtual Reality, literally?

How Massive Can You Make Virtual Reality, literally?

Ever since the Oculus Rift hit Kickstarter several years ago, VR enthusiasts have been on the edge of their seats waiting for the brave new world powered by virtual reality… which to date has been slow to come at best and a dud at worst. Oculus got swallowed up by Facebook and has been sitting in a pile of hopeful applications yet to come ever since. Samsung’s Gear VR is being practically given away on street corners in an attempt to gain users. Everybody else in the game is experiencing similar results. That might be because as cool as it is to sit in one place and be able to experience concerts or sports events from around the world in 3D while on your couch, and as cool as it is to be immersed inside of a game instead of playing as – really – more of an observer of the action than a part, the holy grail of VR is still what most people dream of and are waiting for. Anyone who has read any of my posts regarding virtual reality, augmented reality, or the like know that I’m referring to, of course, a Holodeck-like experience. True immersion comes when…

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Can SyncThink Read Your Mind?

Can SyncThink Read Your Mind?

Boston-based SyncThink has received their tenth patent in the US, if it holds up to legal challenges from other VR companies exploring similar advances. The patent is related to tracking eye movements in virtual reality headsets, an application which they’ve already put to good medical use and which has the potential to open up many new possibilities in VR technology. Earlier this year SyncThink, founded by Dr. Jamshid Ghajar, MD, PhD, FACS, and President of the Brain Trauma Foundation, gained FDA approval for their EYE-SYNC device. EYE-SYNC is a neuro-technology device which tracks eye movements is order to determine if a sports player has developed a concussion during or after a game. The device tracks the eyes for abnormal movement, which is a hallmark of concussions, and according to the company can return a diagnosis in sixty seconds, and is accurate and reliable. Stanford University’s Sports Medicine program is already using EYE-SYNC to screen athletes during games and determine whether they can return to play, and they believe it could become the diagnostic gold standard for sports-related concussions with every team and organization from high school through the professional level. While sports and military injuries are the primary focus right now, the implications…

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Can CodeFights Get You That Developer Job?

Can CodeFights Get You That Developer Job?

So you finally decided to learn how to code so you could become a programmer and still be able to find a job once the robots take over everything else. After all, you can learn how to code online for free, so you didn’t even have to worry about taking out student loans that wouldn’t be paid off for decades. Great! Now, how do you find a job once you’ve honed your skills? Believe it or not, technology has actually made the hiring process harder for companies in most cases, not easier. They put out a job listing and get back a pool of resumes which all look pretty much identical, with the exception that half are unqualified according to their requirements. Then comes the tedious process of interviewing several or dozens of applicants and trying to figure out through divination which one is the right fit. It’s frustrating, maddening. Meanwhile, here you sit. You don’t have a degree from some ivy league school, and you’ve never worked in Silicon Valley. Why even apply, knowing you’ll get filed with the second half – otherwise known as the trash bin? Just when you’re ready to give up hope and go back to…

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