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Technology

Why You Want to Work at Amazon

Why You Want to Work at Amazon

After read­ing the recent New York Times arti­cle  Inside Ama­zon: Wrestling Big Ideas in a Bruis­ing Work­place  it occurred to me that the arti­cle wasn’t real­ly about Ama­zon being a dif­fi­cult place to work but rather the sto­ry of Ama­zon being the place to be

zSpace: to boldly go where no 3D VR/AR education tool has gone before.

zSpace: to boldly go where no 3D VR/AR education tool has gone before.

HP has made a prac­ti­cal VR/AR tool for edu­ca­tors, sci­en­tists, and oth­er pro­fes­sion­als that need high fideli­ty sim­u­lat­ed inter­ac­tions with com­put­er-gen­er­at­ed mod­els. They call it the Zyr dis­play, which incor­po­rates four cam­eras for head-track­­ing, a ful­ly gyro­scop­ic sty­lus that allows for both pre­cise point­ing and true

Pay-Per-Face, the Next Wave of Targeted Advertising Analysis

Pay-Per-Face, the Next Wave of Targeted Advertising Analysis

What is “pay-per-face” or “pay-per-look”? Well it’s a way for adver­tis­ers to charge you for very spe­cif­ic and tar­get­ed views of con­tent. Mia­­mi-based AdMo­bi­lize (jobs at AdMo­bi­lize), is expand­ing its con­cept of “Google Ana­lyt­ics for the real world.” The com­pa­ny has released a sec­ond ver­sion of

Can Virtual Personal Trainers make you look like a God?

Can Virtual Personal Trainers make you look like a God?

Would you like vir­tu­al per­son­al train­ers help­ing you out? Could your work­out rou­tine use a non-judg­­men­­tal, yet crit­i­cal observ­er to your rou­tines and tell you what’s wrong and how to fix it for your max­i­mum ben­e­fit? The gam­i­fi­ca­tion of exer­cise might not be a novelty,

VR Gameshows: Compete with the World and Win Prizes.

VR Gameshow: Compete with the World and Win Prizes.

So what do you think of when you com­bine super high fideli­ty 3D, real-time stream­ing, and glob­al con­nec­tiv­i­ty? You get a VR Gameshow called “The Future Uni­verse”. If all goes well next year will be the first time TV view­ers and mobile-device own­ers will participate

Punched by a Hologram? Interactive Holograms you can feel.

Punched by a Hologram? Interactive Holograms you can feel.

Here’s the future for mar­ket­ing and adver­tis­ers. Imag­ine dis­play­ing holo­graph­ic prod­ucts that you can not only touch but will react with you. Pic­ture a float­ing can of Coca-Cola that you could grab and pre­tend to drink, or a crispy pota­to chip you could place in