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UltraHaptics — Control Everything with Just the Wave of a Hand

UltraHaptics - control everything with just the wave of a hand

What is Ultra­Hap­tics up to and where is this tak­ing us?  Sound is a real­ly fas­ci­nat­ing thing. It’s just vibra­tions in space, which the­o­ret­i­cal physi­cists think is what makes up all mat­ter. If you’re an X‑Men fan you’ll remem­ber Ban­shee, the guy who could cause destruc­tion with his screams. The inter­est­ing thing is that his mutant abil­i­ty mim­ics real­i­ty, but it’s not the vol­ume of the scream so much as the fre­quen­cy. In fact, some sci­en­tists have pos­tured that the ancient Bib­li­cal sto­ry of the impen­e­tra­ble walls of Jeri­cho falling at the blast of a bunch of trum­pets (or sho­fars) total­ly could have hap­pened. So back to the premise — sound is fas­ci­nat­ing. And the appli­ca­tions now being devel­oped in ultra­sound (the fre­quen­cies that humans can’t hear) might be the next big evo­lu­tion in vir­tu­al real­i­ty. Then again, they might also soon make it eas­i­er for you to dri­ve your car with­out dis­trac­tions or con­trol your home stereo with vir­tu­al hap­tic con­trols. A 70’s Throw­back In the 1970’s sci­en­tists explored the idea of using ultra­son­ic waves, or ultra­sound, to cre­ate sim­u­lat­ed tac­tile sen­sa­tions or hap­tics — mean­ing feel­ing some­thing that was­n’t actu­al­ly there. But com­put­ers and pro­gram­ming weren’t there yet, and the…

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