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What Will Making a VR Game While in Virtual Reality be like?

What Will Making a VR Game While in Virtual Reality be like?

Every­one pret­ty much knows at this point that Vir­tu­al Real­i­ty is final­ly start­ing to take off in a big way and devel­op into the uber-cool piece of futur­is­tic awe­some­ness that we’ve drooled over in sci-fi movies and TV shows for decades. One of the com­pa­nies that has a lot to gain from these advances and is also active­ly adding to them is Uni­ty, cre­ators of one of the top game engines around today. Uni­ty has final­ly released it’s high­ly antic­i­pat­ed suite of VR edit­ing tools in a free down­load for devel­op­ers called Edi­torVR, and it’s incred­i­ble. Build­ing Vir­tu­al Real­i­ty inside VR If you’re not a devel­op­er, the sim­plest way to describe Edi­torVR is as a VR game for VR devel­op­ers. When a gamer plays a VR game, they get to inter­act with their sur­round­ings in an almost real way, pick­ing things up and mov­ing them around as they move their real hands and arms to do the same. That fun inter­ac­tive expe­ri­ence is pos­si­ble because the game devel­op­ers spent end­less hours with a mouse and key­board pro­gram­ming it to work that way, then switch­ing to a VR head­set to check and make sure it worked right. Then switch­ing back to the mouse…

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