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Thursday, December 26, 2019

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Wednesday, June 19, 2019

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Wednesday, June 12, 2019

NVIDIA, why work here? -

Friday, June 7, 2019

Manager Instructional Technology at George Washington University -

Thursday, October 4, 2018

5 Highest Paying Business Development Manager Jobs in New York -

Monday, July 23, 2018

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Wednesday, May 9, 2018

QVC , On Air Program Host Job for 3rd Largest Ecommerce Company -

Monday, March 26, 2018

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Wednesday, February 7, 2018

Nielsen Why You Want to Work at this Digital Transformation Organization -

Tuesday, February 6, 2018

Why You Want a Job at Twitter -

Monday, February 5, 2018

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Friday, February 2, 2018

Should You Work at HBO or Netflix? -

Wednesday, January 31, 2018

Why Working at Hearst is Much Better than Houghton Mifflin Harcourt -

Friday, January 26, 2018

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Thursday, January 25, 2018

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Wednesday, January 24, 2018

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Thursday, January 18, 2018

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Executive Editor Job at Philadelphia Gay News -

Friday, November 10, 2017

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Welcome to Media Jobs: Technology Jobs

The Career Intelligence™ Authority

As the media indus­tries con­tin­ue their fast growth more and more tech­nol­o­gists are need­ed and thou­sands of tech­nol­o­gy jobs at the top com­pa­nies go unfilled. In order for these com­pa­nies to inno­vate and grow they are cre­at­ing new prod­uct devel­op­ment jobs, soft­ware devel­op­er jobs, and prod­uct man­age­ment jobs every day through­out the world. MediaJobs.com has the infor­ma­tion that con­nects pro­fes­sion­als with the peo­ple, com­pa­nies, prod­ucts, and resources they need to land excit­ing new devel­op­ment jobs. So, whether you’re look­ing for entry lev­el devel­op­ment jobs or some­thing at the oth­er end of the spec­trum like a prod­uct man­ag­er job, Mediajobs.com has the infor­ma­tion you need to get start­ed. Use this web­site to find media jobs at cut­ting edge tech­nol­o­gy com­pa­nies through­out the world includ­ing Apple, Google, Face­book, Twit­ter, 2tor, LocalVox, Uber, Pen­ta­ho , Gig­walk, Clever and Run­tas­tic. We also pro­vide infor­ma­tion about the most up and com­ing tech­nol­o­gy com­pa­nies such as Songza, Love­ly, Bench­prep, Deez­er and many more. The com­pa­nies devel­op inno­v­a­tive web­sites and appli­ca­tions that are chang­ing our world every day. We offer Career Intel­li­gence for the media job seek­er at MediaJobs.com You’ll find more infor­ma­tion about the newest cut­ting edge com­pa­nies, prod­ucts and peo­ple right here. You can also search for avail­able jobs by click­ing here or using the pro­vid­ed search box above.

Why You Want to Work at Amazon

Why You Want to Work at Amazon

After read­ing the recent New York Times arti­cle  Inside Ama­zon: Wrestling Big Ideas in a Bruis­ing Work­place  it occurred to me that the arti­cle wasn’t real­ly about Ama­zon being a dif­fi­cult place to work but rather the sto­ry of Ama­zon being the place to be to pre­pare for tomorrow’s work­place. In the not too dis­tant future most com­pa­nies will be run by com­put­ers.  Yes there will still be peo­ple man­ag­ing the com­put­ers but most of the work will be done by the machines, which will replace many of the cur­rent employ­ees. Ama­zon is one of the most advanced com­pa­nies in the world regard­ing automa­tion of busi­ness process­es and deci­sion mak­ing. Based on the New York Times arti­cle it appears that Ama­zon has already imple­ment­ed many process­es that future com­pa­nies will be man­aged by. While many tech com­pa­nies appear to be mov­ing in this direc­tion,  I believe Ama­zon has advanced the most towards the future com­pa­ny employ­ment world. Data and algo­rithms dri­ve much of the deci­sion mak­ing at the com­pa­ny.  Vir­tu­al­ly all the pric­ing and prod­uct dis­play deci­sions you see on the Ama­zon web­site are sole­ly made by algo­rithms. Ama­zon is where you could be trained to be the next gen­er­a­tion exec­u­tive. At Ama­zon…

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zSpace: to boldly go where no 3D VR/AR education tool has gone before.

zSpace: to boldly go where no 3D VR/AR education tool has gone before.

HP has made a prac­ti­cal VR/AR tool for edu­ca­tors, sci­en­tists, and oth­er pro­fes­sion­als that need high fideli­ty sim­u­lat­ed inter­ac­tions with com­put­er-gen­er­at­ed mod­els. They call it the Zyr dis­play, which incor­po­rates four cam­eras for head-track­­ing, a ful­ly gyro­scop­ic sty­lus that allows for both pre­cise point­ing and true 3D manip­u­la­tion of objects, and a 3D dis­play that uses spe­cial glass­es. To top that off they have also cre­at­ed a soft­ware called Zview for shar­ing Zyr 3D con­tent. Now a start­up by the name of zSpace, which is a lead­­ing-edge tech­nol­o­gy provider that is deliv­er­ing a new way of learn­ing focused on STEM edu­ca­tion, med­ical instruc­tion, cor­po­rate train­ing and research, zSpace inspires and accel­er­ates under­stand­ing through immer­sive explo­ration. zSpace (jobs at zSpace) is a pri­vate­ly held, ven­ture backed com­pa­ny locat­ed in Sun­ny­vale, CA, and has filed more than 30 patents for its inno­v­a­tive tech­nolo­gies. When you put on the glass­es, images appear in 3‑D. Cam­eras on the screen track the user’s head move­ment, let­ting them move clos­er to get a bet­ter view of objects. The sty­lus lets users pick up things and see them from every angle. The result is an expe­ri­ence that feels nat­ur­al, and pre­cise enough that it could be a learn­ing tool…

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Pay-Per-Face, the Next Wave of Targeted Advertising Analysis

Pay-Per-Face, the Next Wave of Targeted Advertising Analysis

What is “pay-per-face” or “pay-per-look”? Well it’s a way for adver­tis­ers to charge you for very spe­cif­ic and tar­get­ed views of con­tent. Mia­­mi-based AdMo­bi­lize (jobs at AdMo­bi­lize), is expand­ing its con­cept of “Google Ana­lyt­ics for the real world.” The com­pa­ny has released a sec­ond ver­sion of its AdBea­con device and accom­pa­ny­ing soft­ware. This is after test­ing the pre­vi­ous ver­sion in 30 com­pa­nies over nine coun­tries. They’ve recent­ly announced an acqui­si­tion of a new $1.6 mil­lion in fund­ing. CEO and founder Rodol­fo Sac­co­man says the small device now has GPS, a 5‑megapixel cam­era, a Lin­ux com­put­er board, and “advanced facial detec­tion.” The AdBea­con is a detec­tor of real-world cus­tomers. You put the device on the wall or counter top close to a dig­i­tal bill­board or dis­play ad, and set it to Wi-Fi for access. On your desk­top, you or a store man­ag­er can scru­ti­nize what’s hap­pen­ing the same way you would when look­ing at web ana­lyt­ics for a web­site. You want to find out why visitors/customers do what they do, who they are, and what they may pre­fer. For instance, you may want to know why one side of a store aisle gets more cus­tomers than anoth­er, or how many peo­ple have…

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Can Virtual Personal Trainers make you look like a God?

Can Virtual Personal Trainers make you look like a God?

Would you like vir­tu­al per­son­al train­ers help­ing you out? Could your work­out rou­tine use a non-judg­­men­­tal, yet crit­i­cal observ­er to your rou­tines and tell you what’s wrong and how to fix it for your max­i­mum ben­e­fit? The gam­i­fi­ca­tion of exer­cise might not be a nov­el­ty, but vir­tu­al real­i­ty use in per­son­al fit­ness is still in its ear­ly devel­op­ment stage. Fit­ness will now take new mean­ing as VR and AR con­nect to the fit­ness busi­ness. Get ready, vir­tu­al real­i­ty will cre­ate the world’s first immer­sive exer­cise class. Here’s a quick look at some com­pa­nies that are jump­ing in, Pure Fit­ness from Pure Group has launched an ‘Immer­sive Fit­ness’ spin­ning class in its Hong Kong stu­dio. The pro­gram fea­tures videos of cin­e­mat­ic qual­i­ty which are pro­ject­ed onto the screens that are placed on three walls of the stu­dio. An instruc­tor gives sig­nals which are syn­chro­nized with the music and graph­ics. The vir­tu­al real­i­ty fit­ness spin­ning class imi­tates cycling through dif­fer­ent land­scapes which includes a futur­is­tic space city and a steep glac­i­er. Daniel Mestre, senior researcher at the French Nation­al Cen­ter for Sci­en­tif­ic Research said “Cou­pling exer­cise to vir­tu­al real­i­ty results in a more enjoy­able expe­ri­ence by con­tex­tu­al­iz­ing the exer­cise. It notably dis­tracts…

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VR Gameshow: Compete with the World and Win Prizes.

VR Gameshows: Compete with the World and Win Prizes.

So what do you think of when you com­bine super high fideli­ty 3D, real-time stream­ing, and glob­al con­nec­tiv­i­ty? You get a VR Gameshow called “The Future Uni­verse”. If all goes well next year will be the first time TV view­ers and mobile-device own­ers will par­tic­i­pate in a vir­tu­al and inter­ac­tive live game show pit­ting in-stu­­dio con­tes­tants against a poten­tial world­wide group of peo­ple play­ing at home on their phones, tablets, and lap­tops, all com­pet­ing for prizes. The Future Group a Nor­we­gian com­pa­ny has a deal in place with one of the largest pro­duc­tion com­pa­nies in the world to begin air­ing The Future Uni­verse in prime-time 2016 in a sin­gle, major coun­try. They are expect­ing to air the futur­is­tic TV show in coun­tries all around the world. Bård Anders Kasin, the founder and CEO of The Future Group, and a tech­ni­cal direc­tor at Warn­er Bros. who worked on The Matrix films says VR is still large­ly a sin­­gle-user expe­ri­ence. Future Group’s show is try­ing to lever­age some of the ele­ments that make VR com­pelling to a lot of peo­ple. “We’re not just putting them in there with gog­gles,” says Kasin. “We’re putting them in a vir­tu­al world as char­ac­ters, in real…

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