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Manager Instructional Technology at George Washington University -

Thursday, October 4, 2018

5 Highest Paying Business Development Manager Jobs in New York -

Monday, July 23, 2018

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Wednesday, May 9, 2018

QVC , On Air Program Host Job for 3rd Largest Ecommerce Company -

Monday, March 26, 2018

Facebook has over 1700 Jobs: Here is How to Get a Job at Facebook -

Wednesday, February 7, 2018

Nielsen Why You Want to Work at this Digital Transformation Organization -

Tuesday, February 6, 2018

Why You Want a Job at Twitter -

Monday, February 5, 2018

How fast is this Blockchain thing going to take over? -

Friday, February 2, 2018

Should You Work at HBO or Netflix? -

Wednesday, January 31, 2018

Why Working at Hearst is Much Better than Houghton Mifflin Harcourt -

Friday, January 26, 2018

What Will Making a VR Game While in Virtual Reality be like? -

Thursday, January 25, 2018

Why You Want to Work at Snapchat -

Wednesday, January 24, 2018

Why You Want to Get a Job at Vogue Magazine: -

Thursday, January 18, 2018

Is it Better to work at Buzzfeed or The New York Times? -

Friday, January 12, 2018

LeBook Business Development Job for Trend Setter -

Wednesday, December 6, 2017

Executive Editor Job at Philadelphia Gay News -

Friday, November 10, 2017

How is VNTANA Creating Social Augmented Reality with Hologram Technology? -

Monday, October 30, 2017

Doob 3D Could Replace the Photo Industry with Real-Life Sculptures -

Sunday, October 29, 2017

Techcrunch Interviews: Infinite Analytics Can they Predict What you Will Buy Next? -

Thursday, October 19, 2017

Can SyncThink Read Your Mind? -

Wednesday, October 18, 2017

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Why Working at Hearst is Much Better than Houghton Mifflin Harcourt

Why Working at Hearst is Much Better than Houghton Mifflin

Hearst is a $5 billion dollar 130 Year young media company that has successfully transformed itself into a digital powerhouse.  They have over 300 jobs open many of which are in the new digital economy. 85% of the employees approve of the CEO and 2/3 would recommend working there to a friend.  This compares with only 50% of the $2 billion Houghton Mifflin company employees liking what their CEO is doing and being willing to recommend working there to a friend. Houghton Mifflin Harcourt, founded as Houghton Mifflin in 1832, is a US educational and trade publisher. Houghton Mifflin Harcourt publishes textbooks, instructional technology materials, assessments, reference works, and fiction and non-fiction for both young readers and adults. Founded in 1887 in San Francisco, The Hearst Corporation owns 15 daily and 34 weekly newspapers, including the Houston Chronicle, San Francisco Chronicle, San Antonio Express-News and Albany Times Union; hundreds of magazines around the world, including Good Housekeeping, Cosmopolitan, ELLE and O, The Oprah Magazine; 29 television stations, which reach a combined 18 percent of U.S. viewers; ownership in leading cable networks, including Lifetime, A&E, HISTORY and ESPN; significant holdings in automotive, electronic and medical/pharmaceutical business information companies; a majority stake…

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What Will Making a VR Game While in Virtual Reality be like?

What Will Making a VR Game While in Virtual Reality be like?

Everyone pretty much knows at this point that Virtual Reality is finally starting to take off in a big way and develop into the uber-cool piece of futuristic awesomeness that we’ve drooled over in sci-fi movies and TV shows for decades. One of the companies that has a lot to gain from these advances and is also actively adding to them is Unity, creators of one of the top game engines around today. Unity has finally released it’s highly anticipated suite of VR editing tools in a free download for developers called EditorVR, and it’s incredible. Building Virtual Reality inside VR If you’re not a developer, the simplest way to describe EditorVR is as a VR game for VR developers. When a gamer plays a VR game, they get to interact with their surroundings in an almost real way, picking things up and moving them around as they move their real hands and arms to do the same. That fun interactive experience is possible because the game developers spent endless hours with a mouse and keyboard programming it to work that way, then switching to a VR headset to check and make sure it worked right. Then switching back to the mouse…

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Why You Want to Work at Snapchat

why you want to work at snapchat

Working at Snapchat is so much fun it was hard to get work done. That’s what some Snap employees are saying. But with an audience of over 300 million people who use Snapchat every month this could be the place to work at if you want to change the world. Every month the equivalent of everyone in the US uses Snapchat. Every day over 175 million people send Snaps. Snapchat reaches over 41% of those between the ages of 18 and 34 and 71% of the Snapchat users are under the age of 34.  45% of Snapchat users are between 18 and 34 and the company is valued over $20 billion dollars. Keep in mind that Snapchat is only 3 years old. Snap is a public company as of March 2017 and expects to generate over $750 million dollars in 2017.  While its exceptional growth has slowed since going public 300 million users is a lot of adoption. What is SnapChat? Snap says that they are a camera company and that reinventing the camera represents their strongest way to improve the way people live and communicate.  They want their users to “live in the moment, learn about the world, and…

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How is VNTANA Creating Social Augmented Reality with Hologram Technology?

How is VNTANA Creating Social Augmented Reality with Hologram Technology?

When fans witnessed the late rapper Tupac Shakur appearing onstage with the still very alive Snoop Dogg and Dr. Dre at Coachella back in 2012, there were probably more than a few of them who thought they were having a Woodstock “don’t eat the brown acid” moment. However good or bad the drugs were at the festival, however, they weren’t responsible for seeing a long-dead artist performing on stage. It was a hologram, and it was really cool. 3D holograms have been part of our imagination and sci-fi culture for decades. At this point it’s nothing special to see a movie where the bad guy thinks he’s got the drop on the good guy, only to find out he’s actually shooting at a hologram instead. But that’s the movies. Seeing Tupac rapping more than 15 years after his death is real life – sort of, anyway. And since then there have been other pop culture stunts with holograms as well. Now a company is bringing the hologram experience to the masses in a very cool way. VNTANA created their technology by hacking a first generation Microsoft Kinect a few years ago. Then they sent a video of what they’d done…

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